Close-quarters domination build. Shotgun and melee for room-clearing operations.
Built for close-quarters battle. A shotgun or SMG clears rooms instantly while light armor keeps you fast enough to close the distance.
<strong>Strength:</strong> Devastating within 15m. Excellent room-clearing.<br/><strong>Weakness:</strong> Extremely limited range. Requires map knowledge for positioning.
This build performs best with the following equipment:
Arpeggio III
Bettina IV
speed
intermediate
These weapons excel with this playstyle:
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